ChannelManager(unsigned int number_of_channels=1) | Hoa2D::ChannelManager | |
getAbscissa(const int index) const | Hoa2D::ChannelManager | inline |
getAzimuth(const int index) const | Hoa2D::ChannelManager | inline |
getClosestDefChannelAzimuth(const int index) | Hoa2D::ChannelManager | |
getClosestDefChannelAzimuth(double azimuth) | Hoa2D::ChannelManager | |
getClosestDefChannelDistance(const int index) | Hoa2D::ChannelManager | |
getClosestDefChannelDistance(double azimuth) | Hoa2D::ChannelManager | |
getDirectivity(const int index) const | Hoa2D::ChannelManager | inline |
getFisheyeDestAzimuth() const | Hoa2D::ChannelManager | inline |
getFisheyeStartAzimuth(const int index) const | Hoa2D::ChannelManager | inline |
getFisheyeStep() const | Hoa2D::ChannelManager | inline |
getNumberOfChannels() const | Hoa2D::ChannelManager | inline |
getNumberOfSelectedChannels() | Hoa2D::ChannelManager | |
getOrdinate(const int index) const | Hoa2D::ChannelManager | inline |
isSelected(const int index) const | Hoa2D::ChannelManager | inline |
resetAzimuth(const int index=-1) | Hoa2D::ChannelManager | |
resetDirectivity(const int index=-1) | Hoa2D::ChannelManager | |
rotateSelectedChannels(double newRadian, int channelBeingDragged, int magnet=0) | Hoa2D::ChannelManager | |
setAzimuth(const int index, double azimuth) | Hoa2D::ChannelManager | |
setAzimuthList(double *azimuths, long size) | Hoa2D::ChannelManager | |
setAzimuthToClosestDefChannelAzimuth(const int index) | Hoa2D::ChannelManager | |
setDirectivity(const int index, const double directivity) | Hoa2D::ChannelManager | |
setDirectivityList(double *directivities, long size) | Hoa2D::ChannelManager | |
setFisheyeDestAzimuth(double azimuth) | Hoa2D::ChannelManager | |
setFisheyeStartAzimuth(const int index) | Hoa2D::ChannelManager | |
setFisheyeStartAzimuth(const int index, double radian) | Hoa2D::ChannelManager | |
setFisheyeStepDirect(const int index, double fisheyeStep) | Hoa2D::ChannelManager | |
setFisheyeStepWithDelta(const int index, double delta) | Hoa2D::ChannelManager | |
setNumberOfChannels(unsigned int number_of_channels) | Hoa2D::ChannelManager | |
setSelected(const int index, int selectedState) | Hoa2D::ChannelManager | |
~ChannelManager() | Hoa2D::ChannelManager | |