| Ambisonic(unsigned int order) | Hoa2D::Ambisonic | |
| getAzimuth(unsigned int index) const | Hoa2D::Recomposer | inline |
| getChannelAbscissa(unsigned int index) const | Hoa2D::Planewaves | inline |
| getChannelAzimuth(unsigned int index) const | Hoa2D::Planewaves | inline |
| getChannelName(unsigned int index) | Hoa2D::Planewaves | inline |
| getChannelOrdinate(unsigned int index) const | Hoa2D::Planewaves | inline |
| getHarmonicArgument(unsigned int index) const | Hoa2D::Ambisonic | inline |
| getHarmonicBand(unsigned int index) const | Hoa2D::Ambisonic | inline |
| getHarmonicsName(unsigned int index) const | Hoa2D::Ambisonic | inline |
| getNumberOfChannels() const | Hoa2D::Planewaves | inline |
| getNumberOfHarmonics() const | Hoa2D::Ambisonic | inline |
| getOrder() const | Hoa2D::Ambisonic | inline |
| getWideningValue(unsigned int index) const | Hoa2D::Recomposer | inline |
| Planewaves(unsigned int numberOfChannels) | Hoa2D::Planewaves | |
| processFisheye(const float *inputs, float *outputs) | Hoa2D::Recomposer | |
| processFisheye(const double *inputs, double *outputs) | Hoa2D::Recomposer | |
| processFixe(const float *inputs, float *outputs) | Hoa2D::Recomposer | |
| processFixe(const double *inputs, double *outputs) | Hoa2D::Recomposer | |
| processFree(const float *inputs, float *outputs) | Hoa2D::Recomposer | |
| processFree(const double *inputs, double *outputs) | Hoa2D::Recomposer | |
| Recomposer(unsigned int order, unsigned int numberOfChannels) | Hoa2D::Recomposer | |
| setAzimuth(unsigned int index, const double azimuth) | Hoa2D::Recomposer | |
| setChannelAzimuth(unsigned int index, double azimuth) | Hoa2D::Planewaves | protected |
| setChannelsAzimuth(double *azimuths) | Hoa2D::Planewaves | protected |
| setFisheye(const double fisheye) | Hoa2D::Recomposer | |
| setWideningValue(unsigned int index, const double value) | Hoa2D::Recomposer | |
| ~Ambisonic() | Hoa2D::Ambisonic | |
| ~Planewaves() | Hoa2D::Planewaves | |
| ~Recomposer() | Hoa2D::Recomposer | |