Ambisonic(unsigned int order) | Hoa2D::Ambisonic | |
getAzimuth(unsigned int index) const | Hoa2D::Recomposer | inline |
getChannelAbscissa(unsigned int index) const | Hoa2D::Planewaves | inline |
getChannelAzimuth(unsigned int index) const | Hoa2D::Planewaves | inline |
getChannelName(unsigned int index) | Hoa2D::Planewaves | inline |
getChannelOrdinate(unsigned int index) const | Hoa2D::Planewaves | inline |
getHarmonicArgument(unsigned int index) const | Hoa2D::Ambisonic | inline |
getHarmonicBand(unsigned int index) const | Hoa2D::Ambisonic | inline |
getHarmonicsName(unsigned int index) const | Hoa2D::Ambisonic | inline |
getNumberOfChannels() const | Hoa2D::Planewaves | inline |
getNumberOfHarmonics() const | Hoa2D::Ambisonic | inline |
getOrder() const | Hoa2D::Ambisonic | inline |
getWideningValue(unsigned int index) const | Hoa2D::Recomposer | inline |
Planewaves(unsigned int numberOfChannels) | Hoa2D::Planewaves | |
processFisheye(const float *inputs, float *outputs) | Hoa2D::Recomposer | |
processFisheye(const double *inputs, double *outputs) | Hoa2D::Recomposer | |
processFixe(const float *inputs, float *outputs) | Hoa2D::Recomposer | |
processFixe(const double *inputs, double *outputs) | Hoa2D::Recomposer | |
processFree(const float *inputs, float *outputs) | Hoa2D::Recomposer | |
processFree(const double *inputs, double *outputs) | Hoa2D::Recomposer | |
Recomposer(unsigned int order, unsigned int numberOfChannels) | Hoa2D::Recomposer | |
setAzimuth(unsigned int index, const double azimuth) | Hoa2D::Recomposer | |
setChannelAzimuth(unsigned int index, double azimuth) | Hoa2D::Planewaves | protected |
setChannelsAzimuth(double *azimuths) | Hoa2D::Planewaves | protected |
setFisheye(const double fisheye) | Hoa2D::Recomposer | |
setWideningValue(unsigned int index, const double value) | Hoa2D::Recomposer | |
~Ambisonic() | Hoa2D::Ambisonic | |
~Planewaves() | Hoa2D::Planewaves | |
~Recomposer() | Hoa2D::Recomposer | |