| clear() | Hoa2D::SourcesPreset | |
| copySlot(long sourceIndex, long destinationIndex) | Hoa2D::SourcesPreset | |
| deleteSlot(long index) | Hoa2D::SourcesPreset | |
| erase() | Hoa2D::SourcesTrajectory | |
| erase(double fractionnalValueBegin, double fractionnalValueEnd) | Hoa2D::SourcesTrajectory | |
| getLimited() const | Hoa2D::SourcesTrajectory | inline |
| getMaximumIndexOfSlot() | Hoa2D::SourcesPreset | |
| getRecording() const | Hoa2D::SourcesTrajectory | inline |
| getSlotExistence(long index) | Hoa2D::SourcesPreset | |
| insertSlot(SourcesManager *sourcesManager, long index) | Hoa2D::SourcesPreset | |
| playTrajectory(SourcesManager *sourcesManager, double fractionnalValue) | Hoa2D::SourcesTrajectory | |
| recallFractionalSlot(SourcesManager *sourcesManager, long sourceIndex, long destinationIndex, double fractionnalIndex) | Hoa2D::SourcesPreset | |
| recallFractionalSlot(SourcesManager *sourcesManager, double fractionnalIndex) | Hoa2D::SourcesPreset | |
| recallSlot(SourcesManager *sourcesManager, long index) | Hoa2D::SourcesPreset | |
| recordGroupInTrajectory(SourcesManager *sourcesManager, long groupIndex) | Hoa2D::SourcesTrajectory | |
| recordSourceInTrajectory(SourcesManager *sourcesManager, long sourceIndex) | Hoa2D::SourcesTrajectory | |
| removeSlot(long index) | Hoa2D::SourcesPreset | |
| renumber() | Hoa2D::SourcesPreset | |
| setLimited(bool isLimited) | Hoa2D::SourcesTrajectory | |
| setRecording(bool isRecording) | Hoa2D::SourcesTrajectory | |
| SourcesPreset() | Hoa2D::SourcesPreset | |
| SourcesTrajectory() | Hoa2D::SourcesTrajectory | |
| storeGroupAtNextSlot(SourcesManager *sourcesManager, long groupIndex) | Hoa2D::SourcesPreset | |
| storeGroupAtSlot(SourcesManager *sourcesManager, long slotIndex, long groupIndex) | Hoa2D::SourcesPreset | |
| storeSourceAtNextSlot(SourcesManager *sourcesManager, long sourceIndex) | Hoa2D::SourcesPreset | |
| storeSourceAtSlot(SourcesManager *sourcesManager, long slotIndex, long sourceIndex) | Hoa2D::SourcesPreset | |
| storeSourceManagerAtFirstEmptySlot(SourcesManager *sourcesManager) | Hoa2D::SourcesPreset | |
| storeSourceManagerAtLastUsedSlot(SourcesManager *sourcesManager) | Hoa2D::SourcesPreset | |
| storeSourceManagerAtNewEndSlot(SourcesManager *sourcesManager) | Hoa2D::SourcesPreset | |
| storeSourceManagerAtNextSlot(SourcesManager *sourcesManager) | Hoa2D::SourcesPreset | |
| storeSourceManagerAtSlot(SourcesManager *sourcesManager, long index) | Hoa2D::SourcesPreset | |
| ~SourcesPreset() | Hoa2D::SourcesPreset | |
| ~SourcesTrajectory() | Hoa2D::SourcesTrajectory | |